Switches or Levers have only one default direction to be placed. And this creates a serious un-uniformity in decorative building as it has to be placed in upward direction EVEN IF it's location is below a trapdoor or maybe in front of a mech door. If it was configured to be like the spikes whose directions can be changed by the tilt of the joystick in the desired direction. This could help avoid weird structures and stuff due to these switches. I'm typing this in a hurry, so I hope you guys understand. This idea needs to be implemented soon. @mikelaurence , Please do add this in the future updates ..