Mech Revolution - Changes/Addition to Mechanics. I'll be frank with this idea, here's what I think should be added :
1) Collectors, engines, tesla coils, turrets, industrial lights,etc should behave like exploders, reacting ( turning on/off ) due to levers or touchplates. ( in case of collector, turns on/off steam distribution) If no stimulus is attached, then the default mode for these items would be on mode, or how it is as of now.
2) Joystick/Arrow key oriented switch placing.
3) Grief Indicator / CCTV Board : Rare stuff get griefed due to people stealing them. People have no proof of who stole it. My friend came up with the idea of a CCTV mechanism. He places a switch next to his rare and connects it to a mech board ( *player* ). There's a small chance for the griefer to BREAK the lever while stealing, so his name is fixed on the board and he is busted. However, it isn't completely reliable. So, here's my idea :
Let there be an item called the Grief Indicator or CCTV board available for 10-30 crowns. It looks exactly like a mech sign, but with *player* already configured in it, so no one can edit it ( for false accusations ). So, this item has the ability to make an object act as a switch, I.e., if I place a rare, then place this board on top of it ( or anywhere else ), when a person mines the rare, his name is permanently fixed on the board which is self protected. Do give feedbacks about this.
4) Switches change direction of conveyor belts.
That's all I've got as of now, I'll edit when I get more ideas.