Quite the useless item. Once you have around 5 or more of these and succesfully installed them that is. As a matter of fact, the only truely useful options are excavating and draining and dumping liquids.
I suggest that their name changed to be simply "Directive Units". Why? To make them non-butler specific ofcourse.
My suggestion is allowing more uses for directive units. Though most of my sugesstions are for comfort, its still useful especially for builders.
All the options here are available for all types of automatons
-Allows the automata to follow you or stop.
-They will automatically stop following you when they encounter a pit 5 blocks deep or more, or they encounter a wall 2 blocks higher
-Allows the automata to defend
-Androids will shoot a similar projectile that a fire turret shoots
-Cats will deal heavy "slash" (Rapier) melee damage
-Dogs will deal heavy "blunt" (Sledgehammer) melee damage
-Other automata will fire based on the weapons they have when they were captured (explained later on)
-Will not attack other players unless the world is in pvp (Must have ownership, otherwise, automaton will not attack even in pvp)
-Needs 5 directive units and a schematic
-Android will be visible to the map
-The name of the owner will appear in smaller letters below the name of the automata
-Cannot be protected when owned, and will walk on protector radius of other players protectors as if they were solid blocks
-"Automaton" Crates will always be owned by the player that placed the crate.
-All commands that need ownership to access will have *(command)* in them
Tricks (Only cats and dogs)
-Allows your pet to learn tricks (must be owned)
-Your pet will learn all possible logical tricks that is in your emote bar (beg, lie down, etc)
-Will not fall down 3 or more block pits
-Allows you to trade to the automata
-Accepts shillings as payment
-Will buy and sell Chest-loots only (On all luck)
*An android will sell a total of 10 items
*Loots that appear in luck 1-4 has a 50% chance to appear
*Loots that appear in luck 5-8 has a 30% chance to appear
*Loots that appear in luck 9-13 has a 20% chance to appear
*each item has a unique cost but has their respective limit value (Comp. Cube= 1,000-2,000 shillings)
(All androids will lose their ability to craft, and must be installed a directive unit to be able to do so)
-Allows crafting of all items with a 25% chance not to use one of the items used in the crafting (1 time per android, resets daily)
-Allows the android to publicly tell your statistics. This can be edited to show specific statistics
-Will show what world the owner of the android is currently in. This can be disabled
-Will show weather you are online or not. This cannot be disabled.
-Allows the cat to randomly teleport anywhere in a 10x10 radius or inside the radius of a protector should it be inside
-Allows cats to be able to climb up and down regardless of height
-Allows the dog to instantly teleport to your side (type /sum *dog name* )
*To let it go back to its original location, type " /dsum *dog name*
-Will teleport back to its original location when its owner leaves the world
-Allows the dog to dig for treasures (Once per day)
*Ores and dirt stuff (80%) (50-200)
*Small Crystals (10%) (1-5)
*Large Crystals (5%) (1-2) (Large Red=Deep, Hell) (Large Purple= Deep, Brain)
*Orange Crystal (2% ) (1)
*Diamond ( 2%) (1-5)
5 Portable Tele
1 Large Industrial Crate
2 Power Filets
-Allows you to capture 1x1 automatons and creatures
Mk2: (Diamond Kit x1)
-Allows you to capture 1x1, 1x2, 2x1, and 2x2 automatons and creatures
Mk3: (Diamond Kit x2) or (Onyx Kit x1)
-Allows you to capture 1x1, 1x2, 1x3, 2x1, 2x2, 2x3, 3x2, 3x1, and 3x3 automatons and creatures
-They will have universal directive options, and will be invincible.
-All hostile mobs captured will not be hostile and if in defence mode, will only attack other players IF the world is in PVP, otherwise, they will only attack hostile mobs