Me, and several other people are deeply saddened to know a game we grew up around is coming to a close.
Deepworld was a huge inspiration to me and is one of the core things that led me into the world of video game development and more specifically, programming. I studied game programming through college and I now work for quite a large company and it's a ton of fun and it's mostly all thanks to Deepworld for showing me why making a game is a ton of fun, but also hard to manage when going for the long term without the time.
With all of that said, I would really like to ask Mike to consider uploading and open sourcing the Deepworld project to GitHub.
Mostly because I would like to revise it and understand how it handles it's architecture and data basing, it would give me a huge insight into how the inner workings were put together and how things worked. I could technically decompile the C# side of everything with a open source project like dnSpy but I'd much rather have the project to review(legally). TLDR; I would like to learn from it seeing as it started in another software and was ported over to Unity quite seamlessly and somehow able to manage cross software development while running an active server with millions(?) of users and their accounts safely stored and working realtime.
I would also like to see the project open sourced because it is of course, a 6 year old project, and for all that work to vanish would be a shame, but to have it open sourced it could be used as a tool to further peoples learning and understanding of mechanics this game holds. This also means a system to donate for the project could be put in place for potential side income so people who learned something could easily just send some money your way. GitHub is additionally free of charge as well so nothing negative would come from doing so, and it shouldn't take more than 30 minutes to get an account and the repository together with the project pushed up.
I would be super appreciative if you would consider the offer Mike, if you need any help getting the project onto GitHub if you choose to open source it or if you need any assistance with programming, etc. in the present or future, please feel free to DM me over Discord at Robin#1000, I'm pretty well trained post college and with a some time in a professional industry environment.
Thank you for supporting Deepworld for so long and farewell to you, and the rest of the community!