Ever since some days ago I notice a bug that makes all mobs in a world disappear even brains from dungeons and androids. It also stops all mob spawning. It suddenly happens and then lingers for an hour or more not all worlds have it but a lot of them do. I've seen other people notice as Well. I've noticed the androids come back and brains do to. Luckily
Just to be clear, you are saying that this happens some time *after* a world has loaded? And sometimes it resolves itself after a period of time?
I've had expirence with this bug on both of my mob farms. It seems to be random, as when you get on there may or may not be mobs. The mobs can disappear at anytime and a relog does not fix the problem. It eventually does resolve itself, but makes exp Farming virtually impossible.
HOWEVER! I have new Evidence! The mobs are physically there, but indeed invisible! I have proven this by gaining materials (jerky, canisters, brain Wine) from exploders during the glitch.
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_Brainstorm_Nowhere and EverywhereMemberPosts: 3,773
It's happening in all worlds, any butler I place is invisible, and spawners don't work
I have noticed that if you enter a world that has not been populated for a while, and I'm assuming here, such that the world was completely unloaded, the mobs will be visible. If you relog after that, or wait a while, the mobs disappear.
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Williamdanielpurififying worlds and planting trees and flowers.MemberPosts: 57
Just to be clear, you are saying that this happens some time *after* a world has loaded? And sometimes it resolves itself after a period of time?
To be exact. The bug randomly appears and relogging doesn't solve it unless you do it a lot . Then after some random time the bug randomly stops having effect. (This could be an hour later,the next day or until you lag out and it restarts or after re logging 100times) I noticed the mobs actually aren't truly disappeared they're just invisible and have no collision. Only bombs & exploders can kill them. I've noticed that when you lag out of the game the bug may take effect or if you already have it the bug may go away sometimes of course the lag may not do anything.
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mikelaurenceNew York CityMember, AdministratorPosts: 5,122
BTW actively working on this bug. Gonna try a few things the next couple days. Thanks for your patience.
Did some testing today but couldn't figure anything out definitively.
I just rolled back the servers to a previous codebase. Let me know if you still see the issue, and what world it's in.
Thanks!
Since about 2 days ago I haven't had any more mob trouble. Very rarely it happens now but I just need to relog and it reverts back to normal. Thanks mike!
Yeah, my android is AWOL again. Happened two days ago, too, but the world reset itself after repeated reloads. No time for that today...I'm up at ridiculous o'clock because I have a 7:30 appointment for surgery to have a hole drilled in my eye! I KNOW, RIGHT?
Anyhow, I think I'm giving up on the daily android-smacking thing. There's no fun in being compulsively faithful about something if you can't rely on the other end of it to be consistent. Really would love to have a reset command. Pretty sure in my case, that's the only real issue.
Yeah, my android is AWOL again. Happened two days ago, too, but the world reset itself after repeated reloads. No time for that today...I'm up at ridiculous o'clock because I have a 7:30 appointment for surgery to have a hole drilled in my eye! I KNOW, RIGHT?
Anyhow, I think I'm giving up on the daily android-smacking thing. There's no fun in being compulsively faithful about something if you can't rely on the other end of it to be consistent. Really would love to have a reset command. Pretty sure in my case, that's the only real issue.
A world reset command is totally what could help fix this problem, good idea.
Currently a bug going down at 6:43 (PM) US eastern time. While renovating a Luxury bunker I notificed the turrets did not spawn in. Just the little joints on the wall. Pet Terrapus also affected.
Owning Hallucination Peak farm, (a box spawner - Hell biome) I've gotten a few complaints about the collision-less mob glitch today. It seems to fix itself faster though. Maybe 10-30 minute occurances and then it's (as far as I can tell) random on when it will occur again.
Comments
http://forums.deepworldgame.com/discussion/26507/devs-urgent-bug-mobs-invisible-with-no-collision-on-most-worlds#latest
Just to be clear, you are saying that this happens some time *after* a world has loaded? And sometimes it resolves itself after a period of time?
HOWEVER! I have new Evidence! The mobs are physically there, but indeed invisible! I have proven this by gaining materials (jerky, canisters, brain Wine) from exploders during the glitch.
I just rolled back the servers to a previous codebase. Let me know if you still see the issue, and what world it's in.
Thanks!
Since about 2 days ago I haven't had any more mob trouble. Very rarely it happens now but I just need to relog and it reverts back to normal. Thanks mike!
Will have to continue to hunt.
Anyhow, I think I'm giving up on the daily android-smacking thing. There's no fun in being compulsively faithful about something if you can't rely on the other end of it to be consistent. Really would love to have a reset command. Pretty sure in my case, that's the only real issue.
A world reset command is totally what could help fix this problem, good idea.
Edited to add:
7:23: relog unsuccessful
Edited to add:
8:05: android is back...quite a bit of hassle just to get in my morning android smack, though