I'd like to add a little more incentive to the minigames, since by playing them you do give up some time that might be spent earning XP/loot in other ways.
Here is what I am thinking:
- Everyone on the scoreboard (e.g. score > 0) will earn 100 xp + 25 xp for every player beaten (so in a ten player game, first place would get 325xp). - The top half of players will earn red chest equivalent loot - 2nd and 3rd place will win mech chest equivalent loot - 1st place will win mech chest "rare" loot (e.g., mech loot with common options removed)